Chipmunk Physics engine running on the iPhone

Posted by Tom on February 21st, 2008 — in Hacks, Programming, iPhone

A couple months ago I hacked together a demo of Chipmunk Physics engine running on the iPhone using the unofficial SDK. It shows the standard Chipmunk demos, but also it reads in accelerometer data using the method described on the Medallia blog.

For the most part it was a fairly simple translation from standard OpenGL to [...]



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